December 08, 2017

Green Beret Stage 1 Mockup

A few days ago I designed a mockup of Green Beret at stage 1. The color restrictions of char screen mode were applied (3 fixed color + 1 variable per char location). It was build from ~350 different characters. The Commodore Plus/4 can display 256 different chars only, so if a coder wants to recreate this game on +4, he/she has to decide: make the graphics less detailed until it fits into one single character set, or implement some kind of banking system. The graphics of this stage is very well separated into themes (one theme for the bridge, another theme is the trucks, rockets are another one). It is possible the change these sets on-the-fly in the game.


The same image in larger size.
You can found the map of original arcade version here. Thank you, VGMaps!

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